I am a UX designer/dev based out of San Francisco, CA.
My undergraduate background is in interactive sculptural new media, and I have a Masters degree in Human-Computer Interaction from Carnegie Mellon University.
I have a strong background in product design and have worked with many companies to help them better define their product vision, and to execute effectively on their software products through a combination of workshops, interface design, prototyping, user testing, and research.
I am currently employed by Udacity, creating educational design content for people hoping to work in virtual reality.
In my spare time, you can find me creating virtual reality experiences, art installations, or tech experiments, and talking nonstop about all of them.
Check out some of my work!
If you have met me in person, you know I love to talk.
Give me an excuse to chat, I dare you.
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